3Ds Max 2013 in Simple Steps

Author Name : Kogent Learning Solutions Inc.
Price INR :
ISBN 13 : 9789350045985
Release Date : 21 Feb 2013
With CD : No
Pages : 288
Format : Paper Back
Publisher : Dreamtech Press

 

Categories: , Product ID: 1547
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Description

3ds Max 2013 IN SIMPLE STEPS provides a thorough and in-depth introduction to learn the 3ds Max 2013 application. This book covers core concepts and the master skills required to work in three-dimensional, designing, modeling, animating, and rendering environments. It also covers the modeling strategies and key concepts required to create poly objects and poly sub-objects. The book also includes the new and enhanced features of 3ds Max 2013. The book includes various methodologies to work with animation, Inverse Kinematics, and character studio. The content of this book is presented in such a way that it will be equally helpful to the beginners as well as the professionals.

The book covers:

  • An introduction to 3ds Max 2013 application with a depicted view of user-interface elements
  • The practices aimed to get started with the interface tools and working methods
  • The procedure to work with object selections, transformation commands, and organizational tools
  • The brief introduction about the concept of splines along with the working of layers in 3ds Max 2013 application
  • The working of modifiers, modifier stacks, and concept of MassFX used in static rigid bodies
  • The procedure to work with 3D modeling, poly modeling, and handling features of poly sub-objects
  • The procedure to work with sub-division modeling
  • The inclusive explanation to material types, their properties, and types of map materials
  • An introduction to the concept of animation, inverse kinematics, and character studio
  • The descriptive procedure to launch a biped in the viewport and learn the concept of physique
  • The method of creating lights and cameras in the scene, wherein you discuss the properties, shadows, and camera attributes
  • The method of creating particle system, space warps, and learn about space warp categories
  • The brief introduction to scanline rendering and mental ray rendering
  • The procedure to create texture baking and iRay rendering
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The proficient team at Kogent Learning Solutions Inc. and Dreamtech Press has seized the market of computer books bringing excellent content in software development to the fore. The team is committed to excellence—excellence in quality of content; excellence in the dedication of its authors and editors; excellence in the attention to detail; and excellence in understanding the needs of their readers.

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